![]() ![]() I don't like the trend either, and I think not having a power plug in the newest 3DS systems was a slap in the face. Would perhaps need some kind of note for each, as the Steel Diver example that is difficult to classify. Maybe some time I should go through my 3DS games and document what kind of manuals they have. ![]() Doesn't even tell you how to read the digital manual. The "Instruction Booklet", as its even called, is literally just the cover art and safety warnings. It told you mostly how to play the game, but I remember there was at least one game mode where they cheapend out and just said to read the digital manual.Īnd then there are fake manuals. (Ocarina of Time 3D was the first I recall of this.) Still, Steel Diver was in the middle. Maybe they tell you how to read the digital manual, but otherwise don't say much more than maybe the controls. Then there's some that are just "quick start" guides. As in you can actually understand how to play the game from reading them. But their does seem to be a range of them. I stopped really paying attention to 3DS manuals. If I have only something in digital format, I just don't have the feeling that I 'own' something. If there will be times without a physical copy for games, I'll certainly play much less and certainly will not collect games anymore. Online movie streaming, online mags, online guides, online games, and now online manuals. I understand that digital manuals safe trees and as a nice side effect increase the profits of publishers, I also understand that nowadays the first ten minutes in a game are mostly tutorials, but it feels just awkward and terrible to open a game case with nothing in there than just a disc. From the first instruction booklets (in color!) for Zelda and one of the NES - Mega Mans to the Wizards Companion in Ni NO Kuni, from the bad translations of the first NES games to the great manuals by Working Designs, they are part of gaming history. Printed manuals are a part of gaming culture. Is this true? Obviously Ubisoft was in 2012 already the first one who announced that.īesides making my life very difficult when I buy used games, I find this trend terrible. I read that EA, Sony and Ubisoft don't use printed manuals anymore. (I bought the latter at a Gamestop when the sales guy assured me that the game came without a manual I checked, he was right) I have so far three games without a manual that I know of: Ratchet and Clank Nexus, Puppeteer, and Dragon's Dogma Dark Arisen. My first worry: buying used games, how can I know if the game came with a manual or not? Is there somewhere a list of games which were released without a printed manual? (I only buy newer games complete I'm afraid I might pass on a good deal assuming the game came originally with a manual) After I got used to this second 'holy-schmoly'-moment, now I discovered the full extent of the trend with no manuals or just digital manuals in games. First, Blockbuster was gone! Holy schmoly! Second, the printed game magazines disappeared almost completely from the mag stands. Since I've been in Germany in the last six years and wasn't as much involved in the gaming universe as I used to be, I experienced a lot of surprises coming back to America. ![]()
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